diff --git a/jeux-de-waterloo/script.js b/jeux-de-waterloo/script.js index af08e99..51dd04f 100644 --- a/jeux-de-waterloo/script.js +++ b/jeux-de-waterloo/script.js @@ -495,7 +495,7 @@ function selectAnimal(animal) { setTimeout(() => { closeMessage(); showMessage("Bravo, tu as replacé tous les animaux ! Sam est enfin libre ! Va maintenant voir Sky pour trouver le trésor !", false); - }, 4000); + }, 2000); } } else { // Wrong answer - restart game @@ -634,11 +634,12 @@ function moveSkyToTreasure() { { x: 9, y: 9, floor: 2 }, // Stairs on floor 2 { x: 9, y: 9, floor: 1 }, // After taking stairs to floor 1 { x: 12, y: 9, floor: 1 }, // After taking stairs to floor 1 - { x: 15, y: 2, floor: 1 }, // After taking stairs to floor 1 + { x: 13, y: 2, floor: 1 }, // After taking stairs to floor 1 { x: 10, y: 4, floor: 1 }, // After taking stairs to floor 1 { x: 10, y: 4, floor: 0 }, // After taking stairs to floor 1 { x: 10, y: 5, floor: 0 }, // After taking stairs to floor 1 { x: 15, y: 5, floor: 0 }, // After taking stairs to floor 1 + { x: 15, y: 3, floor: 0 }, // After taking stairs to floor 1 { x: 12, y: 4, floor: 0 } // Final treasure position ];